Guitar Straps

There’s something useful and delicious about a good guitar strap, like the star concho one shown here. It somehow brings an entire look and feel together, and having one that feels like wearing clouds on your shoulder and doesn’t seem likely to break at the first bit of stress is always useful. The details are key, especially, like studding or real leather.

Moving Blogs?

I keep thinking I might want to move my blogs around, and relocate my personal blog over to goobbue.net and start fresh, and use this one for something more detail oriented.  I feel like a lot of congestion has built up here since I first started and it might be dragging me down in a way.  This blog has definitely been around the longest of any sort of writing project I’ve ever done, but somehow I think a fresh start might help.

It’s a bit difficult to decide because… fresh starts are wonderful but it’s also very daunting; it involves rejiggering links all over blogsites and figuring out what kind of content I can and want to post in between the more boring ‘day to day blah’ posts.  I’m waffling, I need to stop waffling…

Quiet doesn’t mean unproductive

But in truth it hasn’t been all that productive either.

I understand I haven’t written anything in an age, and that’s a bit disappointing.  I was doing so well for a while to try to include something every day, but after I had to move everything over to a new hosting service I got sucked back into creating fanlistings, which seems to be a dying trend but I’m still kind of enjoying it.

It’s forced me to test my boundaries and… sort of let go of some of my misconceptions about how I should go about things.  I spent five minutes on a single graphic (which is not a long time, lemme tell you) and loved it heaps more than the things I’d over-edit in the past.  Now if something looks good I’m trying to let it go and let it ride instead of tweaking it so much… it has worked for nearly every layout revamp I’ve done so far, but of course the Breath of Fire Series is giving me issues.  C’est la vie, no?

Regardless, there will be attempts to be more active and perhaps even writing about things of some merit or at least trying not to drop off the face of the earth again now that I’m more settled into this new hosting thing.

King’s Quest 2015

ss_53c635b8863a064840b3245d98a84bd8b56943a3

© Sierra & The Odd Gentleman

There’s something to be said about a game that — within the first 30 minutes of play even, depending on your choices — totally destroys your heart and makes you both attached to, and subsequently mourning a character that you were meant to be predisposed to kind of dislike.

With branching paths but some points being linear, King’s Quest (2015) has already made me overtly in love with one of its characters and ripped it away from me in the same breath, and it causes you to think back on the opening sequence, the first taste of the game play and story, and truly realise just how inevitable it all was.

As linear as a game like King’s Quest can be, the overall pathing is up to you, and in the end you can branch off into several sort of ‘paths’ that will — I’m sure — affect the outcome of future events in the upcoming released chapters.  While they all have merits, I think in the end it’s ultimately determined by what you want to present your King Graham as in the end, and that’s kind of lovely.

The most wonderful part of the game is really how the characters are developed, and how they’re presented as whole people who you only see the briefest glimpse of at first.  You perform snap judgments and create opinions based on half-information as most people do in real life as well, and through plotting out all of this story you find out the reason for their reactions and comments are fairly… normal.  They’re people with hopes and dreams and missteps, and in one case… they leave you with a hole in your — and Graham’s — heart, questioning everything you’ve done in the game up until that point.

The game itself is fairly short, but given that it’s the first chapter in a series of five, it’s to be expected.  What it gives you in that short time — a handful of hours if you’re playing it with a knowledge of ‘puzzling’ and how stories generally progress — is something so utterly and completely lovely that… for the first time in years, I’m chomping at the bit for the next Chapter and hoping it lives up to its predecessor.

King’s Quest 2015 is well worth its meager price tag of 9.99$ and the additional cost of the season pass, as well.  It’s not felt in the same vein as other games that have been released ‘half-finished’ with costly DLCs to ‘add to the experience’ which ultimately leave you feeling cheated and somewhat used, it feels like a teasing taste of something wonderful that hopefully doesn’t slowly go the way of the buffalo in its second and sequential chapters after.

Overall, it has been one of the most enjoyable playing experiences I’ve had in a while, and I might make a more spoiler full review later.

You can find more information and the various ways to purchase it at Sierra’s King’s Quest site.

Video

These quiet words, they carry me away
Returning
They keep coming back
In idle thoughts and hollow cut-aways
Disarm me
No will to attack

Though the sorrow and fear they may depart you today

I will fail you
Of that I’m sure
I will remind you of the pain forevermore
And when my sins are just a memory
Faith restored
I will fail you
To the core

Lost in the shadow of an endless grace
Relentless
My reign is unbound
In this abandon I will devastate
Dismember
Till agony’s found

Though the sorrow and fear they may depart you today

I will fail you
Of that I’m sure
I will remind you of the pain forevermore
And when my sins are just a memory
Faith restored
I will fail you
To the core

I know they prey upon me
I feel them just beyond my door

I will fail you
Of that I’m sure
I will remind you of the pain forevermore
And when my sins are just a memory
Faith restored
I will fail you
To the core